25 вакансий для UI/UX-дизайнеров

[Odesa/Remote] [UI/UX] UX/UI Designer (mobile apps) @Netpeak Group

  • Опыт проектирования мобильных приложений под iOS и Android.
  • Опыт оформления страниц приложений в сторах.
  • Обязательное наличие мобильных приложений в сторах, сделанных по вашему дизайну.
  • Опыт работы с аналитикой, тепловыми картами и т.д.
  • Аккаунт на Dribbble, Behance или любом другом ресурсе с примерами работ именно по мобайлу.
  • Знание стандартов дизайна (Material, Apple Human Interface Guidelines и т.д.).
  • Английский на уровне не ниже Intermediate.

[Kyiv] [UI/UX] UI/UX Designer @ITExpert

  • Досвід в розробці дизайну для iOS та Android та веб-платформ.
  • Буде плюсом досвід проведення користувацьких досліджень.
  • На час карантину працюють віддалено, потім необхідно частково відвідувати київський офіс.

[Remote] [UI/UX] Senior UI/UX Designer @Zgraya

  • Proven industry experience in web and mobile app design (SaaS, B2B, B2C) for 3 years or more. It’s important for us that you can fulfill tasks independently, make informed decisions and take responsibility for them.
  • Deep experience in creating structure, wireframes, user flows, user stories, and coming up with effective visual solutions.
  • Great knowledge of Figma – our main design tool.
  • Basic knowing of testing your design solutions (Interview, Usability testing, A/B testing).
  • Good written and spoken English – Intermediate and above, because sometimes our designers have to communicate with clients directly.
  • Knowledge of usability principles and practices.
  • Attentive eye and mind for composition details, typography, graphic styles, and visual perception.
  • Excellent and transparent skills in self-management and time management.

[Remote] [UI/UX] Middle UX/UI Designer @DNA325

  • 5 years of experience in interactive, UI, and visual design.
  • Portfolio demonstrating high quality, thoughtful UI and UX work.
  •  English — Upper-Intermediate.
  • Ability to facilitate team discussions and help drive toward decisions.
  • Ability to work with a low-ego, highly collaborative, cross-functional team.
  • Experience designing on multiple platforms (iOS, Android, Mobile web, Desktop, etc).
  • Visual Design skills with proficiency in typography, desktop/mobile UI, color, layout, iconography, and aesthetic sense and how these elements impact product function.
  • Great taste and high attention to detail.
  • Experience with Sketch or Figma and prototyping tools.
  • Enthusiasm for an iterative design process, inspired by group critique.

[Odesa] [UI/UX] Strong UI/UX Designer @Glow Design Agency

  • Имеешь более 1 года опыта в дизайне интерфейсов для разных платформ (Desktop, Android, iOS).
  • Понимаешь принципы проектирования интерфейсов и можешь объяснить свои решения.
  • Уверенно справляешься со слоями в Sketсh/Figma.
  • Дружишь с разработчиками.
  • Собрал портфолио, которым гордишься.
  • Умеешь читать и говорить на английском.
  • Готов работать в дружной команде и общаться с клиентом.

[Remote] [UI/UX] UX/UI Designer @Merge Development 

  • Build prototypes illustrating different design solutions.
  • Create high-fidelity UI designs across mediums: SaaS Platforms & Mobile Apps.
  • Create and keep up to date design libraries for projects as Atomic UI Kits in Figma.
  • Nice looking websites.
  • UX Architecture as a sitemap combined with a content structure based on gathered functionality requirements.
  • A portfolio that showcases your design work and the thought process.
  • Some experience with design methods eg. user stories writing, prototyping, content architecture.
  • Hunger, and passion. You’re willing to put in the hours and to try-fail-learn. You want to accelerate your growth as a designer. Regular strong supervising session and mentorship by other team members will help you grow professionally.
  • Great English level to read and write tech requirements, make demos for stakeholders.
  • As we’re a mostly remote based team and we’re caring about our teammates’ freedom as well as output results — you need to be a responsible, self-disciplined person with time-management skills.

[Odesa] [UI/UX] UX/UI Designer @RonDesign

  • Опыт работы в сфере веб-дизайна от 1 года;
  •  понимание принципов проектирования пользовательских интерфейсов, юзабилити;
  • готовность развиваться и адекватно воспринимать критику;
  • наличие он-лайн портфолио (dribbble, behance);
  • умение подготовить материалы для разработчиков.

[Kyiv/Remote] [UI/UX] UX/UI дизайнер @AIN.UA

  • 1+ год в UI / UX веб- и мобильных интерфейсов, а также их прототипирование.
  • Figma/Sketch и/или Adobe Photoshop.
  • Будет плюсом: опыт в продуктовых компаниях/стартапах, опыт с HRTech Media продуктами, опыт работы супер-короткими иттерациями.

[Kyiv] [UI/UX] Дизайнер-верстальщик (Tilda) @AIN.UA

  • Опыт работы с Tilda и Adobe Photoshop (обязательно).
  • Опыт работы с Figma и Adobe Illustrator (будет преимуществом).
  • Небольшая команда, без бюрократии, но со свободой и с возможностями для самостоятельного принятия решений.

[Dnipro/Remote] [UI/UX] UI/UX Designer @Kultprosvet

  • At least 2 years of experience as a UI/UX Designer.
  • Understanding of the best UI/UX practices.
  • Experience in gamification concepts and mechanics.
  • Hands-on mentality and always strive to find the best solution as quickly as possible.
  • Good spoken and written English.

[Kharkiv/Remote] [UI/UX] Senior UX Designer @EPAM

  • 5+ years of relevant design experience, with a solid understanding of User Centered Design Methodology.
  • Strong understanding of User Experience Design processes, methods and artifacts (what, how, when).
  • Portfolio that representing your UX skills and processes.
  • Understanding of UX Workshops – types, activities and how to use them.
  • Ability to create multichannel experiences (desktop – mobile — tablet).
  • Ability to explain complex design decisions to experts and laypeople.
  • Customer-facing experience – communicating, presenting, explaining and advocating your ideas.
  • Strong skills in prototyping and wireframing.
  • Understanding of how to evaluate your and stakeholder ideas.
  • Ability to work within both Agile and Waterfall environments.
  • Ability to estimate and delegate the work to less experienced designers and take responsibility for delivering on time.
  • Ability to work with a few projects simultaneously.
  • High-level understanding of front-end development.
  • Great communication skills.
  • Ability and willingness to learn.
  • Ability to solve the problems in an efficient and diplomatic way.
  • Take well a reasoned critique and a feedback.
  • Visual Design skills will be a plus.
  • Experience in conducting workshops with stakeholders will be a plus.
  • Good spoken and written English level.

[Kharkiv] [UI/UX] Middle UX/UI Designer @NIX Solutions

  • Опыт работы от 2х лет;
  • наличие портфолио;
  • уверенное владение программами Sketch, Adobe XD, Photoshop, illustrator, Figma, Framer X;
  • знание английского языка на уровне Upper-Intermediate (уверенная устная и письменная речь);
  • хороший вкус и чувство композиции;
  • понимание новейших тенденций и требований рынка;
  • понимание принципов построения интерфейсов (UX/UI);
  • знание актуальных гайдов по интерфейсам: рекомендации Apple, Material Design by Google;
  • умение аргументированно объяснять, почему «это будет красиво и удобно, а то не будет»;
  • творческое мышление;
  • внимание к деталям;
  • стремление к саморазвитию;
  • самостоятельность;
  • ответственность и инициативность.

[Kharkiv] [UI/UX] UX/UI Designer @NIX Solutions

  • Опыт работы от 2-х лет;
  • наличие портфолио, где есть опыт визуализации, формулирования и решения сложных задач;
  • опыт совместной работы над шаблонами проектирования, итеративной работы;
  • уверенное владение программами Sketch, Adobe XD, Figma, Framer X;
  • знание английского языка на уровне Upper-Intermediate (уверенная устная и письменная речь);
  • опыт работы с ограничениями, включая доступность и технологии
  • хороший вкус и чувство композиции;
  • понимание новых тенденций и требований рынка;
  • понимание принципов построения интерфейсов (UX/UI);
  • понимание пользователей, определение их потребностей на основе свидетельств и их воплощение в решение;
  • знание актуальных гайдов по интерфейсам: рекомендации Apple, Material Design by Google;
  • умение аргументированно объяснять, почему «это будет красиво и удобно, а это — не будет»;
  • творческое мышление;
  • внимание к деталям;
  • стремление к саморазвитию;
  • самостоятельность;
  • ответственность и инициативность.

[Kyiv] [UI/UX] UX Engineer @Field Complete

  • FIGMA.
  • JIRA.
  • Whimsical.
  • Contribute to the design of useful, usable, and desirable products in a team environment.

[Kyiv/Remote] [UI/UX] FREELANCE UI/UX DESIGNER @N-iX

  • Proven work experience as a UI/UX Designer or similar role.
  • Portfolio must contain apps UI designs, ideally mobile game UI.
  • Knowledge of wireframe tools (e.g. InVision or similar).
  • Fluency with UI design tools, most notably Adobe Creative Cloud pack (Illustrator, Photoshop, XD).
  • Ability to work with references.
  • Strong communication skills to collaborate with various stakeholders.
  • Ability to work productively and follow commitments.

[Dnipro/Kyiv] [UI/UX] UI/UX designer @Murka Games

  • Confident use of packages Adobe Photoshop.
  • Understanding of visual design principles and processes (typography, iconography, composition, color, light, layout, etc.).
  • Ability to quickly produce elegant and easily understood UI-elements.
  • Possession of the «play with fonts» technique.
  • Understanding of the game’s branding, design, functionality, and technical requirements.
  • Basic freehand drawing skills. Working on a graphic tablet.
  • Being detail-oriented and highly organized multi-tasker.
  • Passion for creating something new and creative.
  • Tracking and understanding market trends, if possible, introduce them into the project.
  • The calm perception of criticism and flexibility in work.
  • Ability to learn quickly.

[Odesa] [UI/UX] Middle+/Senior UI/UX Designer @Solar Digital

  • Уверенные знания типографики и основ композиции.
  • Опыт работы со стартапами, крупными сервисами.
  • Знание пакета Adobe/ Figma/ Sketch/ Zeplin (с чем удобнее работать).
  • Способность полностью самостоятельно закрывать проект.
  • Быть в курсе последних UX трендов.
  • Иметь уровень английского не ниже A2/B1.

[Kyiv] [UI/UX] Senior UI Designer @Sift

  • 6+ years of experience designing web or mobile applications, ideally B2B SaaS applications.
  • Experience in design systems or component systems a major advantage.
  • Comfortable bringing a strong and informed design point of view to the product team.
  • Proficiency in conducting customer research to guide design decisions (including prototypes and user studies).
  • Self-starter, high-energy, and proactively push projects forward.
  • Ability to work with ambiguity.
  • Strong teamwork and interpersonal skills.
  • Portfolio demonstrating fresh and modern UI and interactions.

[Kyiv/Lviv] [UI/UX] Middle / Middle Strong Experience Designer @ELEKS

  • 3+ years’ of professional experience in Product design.
  • At least 1 year of experience with a financial enterprise project with data analytics.
  • Experience working in Figma, Sketch, Illustrator, Axure (or other interactive prototyping tool), AfterEffects.
  • At least Upper Intermediate level of English.
  • Experience in data visualization (need to understand how to work with data sets), analytical dashboards.
  • Experience with BI tools, visualization frameworks (will be a plus).
  • Excellent communication skills including presentation skills.
  • Strong attention to details.
  • Proactivity and flexibility.

[Kharkiv] [UI/UX] Middle UI/UX Designer @Aimprosoft

  • 2+ years of experience in creating and implementing UI design, visual design.
  • A portfolio or work samples demonstrating your UX and UI skills.
  • Proficiency in visual design programs, such as Adobe XD, Sketch, Figma, or similar.
  • Strong knowledge of UX techniques, such as wireframing, prototyping, user flows.
  • Strong knowledge of UI patterns and principles.
  • Experience in designing responsive websites.
  • Experience in designing iOS and Android applications.
  • Basic knowledge of software development processes, ability to estimate project scope.
  • Great sense of typography, iconography, color theory, and visual composition.
  • Knowledge of coding principles, experience in coding, and ability to troubleshoot using HTML & CSS.
  • Knowledge of macOS will be a plus.
  • Theoretical knowledge of UX strategy will be a plus.
  • Upper-intermediate level of English or higher.

[Kharkiv] [UI/UX] UI/UX designer @Techstack

  • At least 1,5+ years of experience in UI/UX design.
  • Experience in design research.
  • Experience in creating interfaces for web, desktop and mobile applications.
  • Ability to present and argue design decisions.
  • Fluency in design tools (Figma/Sketch, Adobe creative suite).
  • Be aware of what is happening in the world of technology and what place design takes in it.
  • Be aware of the latest UX/UI trends.
  • Intermediate level of English and higher.
  • Teamwork experience and communication skills.
  • Portfolio with the latest works.

[Kyiv] [UI/UX] UI / UX Designer @TeachME

  • Досвід роботі від 1 року.
  • Досвід розробки прототипів в фотошопі або Figma.
  • Досвід розробки інтерфейсу та дизайну в подальшому.
  • Досвід роботи з фотошопом і аналоговими програмами.
  • Досвід роботи з Figma обов’язковий.
  • Досвід розробки гайдлайна та банерів.
  • Бажано наявність портфоліо.

[Kyiv] [UI/UX] UX/UI Designer @Belkins

  • Опыт работы в продуктовых компаниях.
  • Опыт в дизайне интерфейсов.
  • C Figma на «ты».
  • Желание создавать простые интерфейсы для сложных фич.

[Poltava] [UI/UX] UI/UX Designer @White Label Agency

  • Experience in web design (please send your portfolio together with your CV when applying).
  • Experience with vector graphics (development of logotypes, patterns, icons, etc.).
  • Excellent knowledge of Adobe Photoshop, XD, Illustrator, Acrobat.
  • Knowledge of the modern tendencies in web design (adaptability, flat design, typography).
  • Knowledge of Material Design Guidelines and iOS Human Interface Guidelines.
  • Experience with html and CSS.
  • Good English (written).
  • Attention to details.
  • Self-organization and time management.
  • Positive attitude.
  • Initiative and proactivity.

[Lviv] [UI/UX] UI Designer @Stepico Games 

  • Experience in creating interfaces for mobile games.
  • Understanding the principles of cutting interface elements.
  • Understanding the work of Unity.
  • Knowledge of basic tools for working with graphics (Photoshop, Illustrator).
  • Understanding the principles of game interfaces usability.
  • Ability to create interface layouts independently and bring them to the final.
  • Knowledge of the basic rules and basic principles of drawing (light, shadow, tone, color, perspective, anatomy).
  • Ability to work with the composition. Proper use of space. Logical arrangement of accents in the layout.
  • Ability to choose a readable and clear font in the theme/style of the game.
  • Extensive gaming experience and interest in the industry as a whole.

Источник: ain.ua



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