В новом дайджесте мы собрали 20 вакансия для разработчиков на платформе Unity. Чтобы подписаться на новые вакансии по этому тегу — перейдите по ссылке, задавайте нужные фильтры, пока не останутся только подходящие вакансии, а затем нажмите на тумблер.
[Remote] [Developer] Unity developer @Live Play Mobile
- 3+ years of proven experience as Unity3D Developer (5+ better).
- Strong technical skills, excellent knowledge of Unity3d and C#.
- Experience with mobile game development for Android and IOS.
- Proficient knowledge of 2D games (development, optimization).
- Client-server communication development experience.
- Basic knowledge of algorithms and data structures.
- Knowledge of code version control (Git).
- Intermediate English level.
[Kyiv/Remote] [Developer] Middle or Senior Unity Game Developer @Kalyna Games
- Опыт работы с Unity 2D и 3D или Сocoo2d;
- приветствуются знание HTML5;
- опыт разработки игр для iOS/Android;
- отличное знание и понимание концепций ООП;
- профессиональное владение C# и .NET;
- английский на уровне чтения технической документации;
- умение писать чистый код;
- желание разрабатывать игры;
- желание и умение работать в команде;
- нацеленность на результат.
[Chernihiv/Remote] [Developer] Unity (C#) Developer @Pam Pam Studio
- Опыт программирования на C# от 2 лет.
- ООП, паттерны, анти-паттерны, IoC, Reactive programming — уметь понимать и применять.
- Знание редактора Unity.
- Базовые знания Unity API и основных модулей: Physics, Physics 2D, Audio, Animation, UI.
- Опыт работы в команде.
- Знание и понимание работы git.
- Навыки работы с OpenGL и шейдерами.
- Базовые навыки работы в графических редакторах для простой коррекции спрайтов.
[Kyiv/Remote] [Developer] SENIOR/LEAD UNITY ENGINEER @N-iX
- At least 5 years of experience in Unity development.
- Strong .NET/C# skills.
- Experience in implementation AI, physics, and other gameplay-related systems.
- Knowledge of 3d math, algorithms, and data structures.
- Understanding SOLID, OOP principles, and design patterns.
- Experience in performance optimization and debugging.
- Knowledge of GIT or related version control system.
- Strong communication and organizational skills. We are looking for a developer who will collaborate with the customer team.
- English – Upper-Intermediate.
[Kyiv/Remote] [Developer] MIDDLE UNITY ENGINEER @N-iX
- At least 3 years of experience in Unity development.
- Strong .NET/C# skills.
- Experience of implementation AI, physics and other gameplay related systems.
- Knowledge of 3d math, algorithms and data structures.
- Understanding SOLID, OOP principles and design patterns.
- Experience in performance optimization and debugging.
- Knowledge of GIT or related version control system.
- Strong communication and organizational skills. We are looking for developer who will collaborate with customer team directly.
- English – Upper-Intermediate.
[Kyiv/Remote] [Developer] MIDDLE UNITY3D ENGINEER @N-iX
- At least 3 years of experience in Unity development.
- Strong .NET/C# skills.
- Experience of implementation AI, physics and other gameplay related systems.
- Knowledge of 3d math, algorithms and data structures.
- Understanding SOLID, OOP principles and design patterns.
- Experience in performance optimization and debugging.
- Knowledge of GIT or related version control system.
- Strong communication and organizational skills.
- English – Intermediate.
[Dnipro/Remote] [Developer] Unity Tech Lead @Murka Games
- 5+ years of experience in developing Unity applications.
- 1+ years of experience as Tech Lead.
- Involvement in large-scale projects or working experience in big companies.
- Familiarity with best practices of game development.
- Solid C# development skills.
- Examples of successful challenges.
- Eagerness to improve the area of responsibility and to find possibilities.
- Possibility to work with old and imperfect solutions.
- Good communication skills, knowledge of managerial and administrative techniques.
[Dnipro/Remote] [Developer] Unity Software Engineer @Murka Games
- 2+ года опыта разработки на Unity.
- Продвинутый уровень C#.
- Знание и понимание построения паттернов, принципов SOLID.
- Опыт работы с клиент-серверными приложениями.
- Опыт работы с git и submodules в git.
- Знание различных форматов сжатия текстур в Unity.
- Навык использования Scriptable Objects.
- Intermediate уровень английского языка (и выше).
[Lviv] [Developer] Technical Lead — Gaming @Stepico Games
- 5+ years of active work experience or employment in game development speciality, specifically Unity game development.
- Experience with Unity and .Net platform (at least strong mid-level).
- Experience with relational databases.
- Team lead experience with involvement in at least one successful complex project for more than 3 months as a team lead or technical lead.
- Willingness to work with an on-site team of specialists and direct communication with the customer.
[Lviv/Remote] [Developer] Unity 3D Developer @Stepico Games
- 2+ years of programming experience (С#/С++).
- Practical experience with Unity3D.
- Experience with 3D graphics.
- Good understanding of OOP/OOD.
[Kyiv/Remote] [Developer] Unity TL @iLogos Game Studios
- 4+ years of Unity based game development.
- Upper-intermediate in written and spoken English.
- Leadership & Organization skills.
- Proven success as a technical team leader.
- Experience with asynchronous multiplayer games.
- Excellent ability to define & architect features and gameplay functionality in Unity. (AKA documentation and strategic thinking).
- Attention to detail and experience building and integrating highly technical features like GameTune, analytics and other services.
- Excellent communication skills & ability to handle ambiguity. Able to proactively work with stakeholders to identify requirements and define features.
- Able to bridge multiple domains and provide support/tasking.
- At least 5 years of experience technologies such as Unity, C#, .NET Framework, REST.
- Capable of working with requirements.
- Track record writing scalable, easily maintainable and self documenting code.
- Proficiency with Jira.
[Kyiv/Remote] [Developer] Senior Unity Developer (U) @iLogos Game Studios
- Should have worked on multiple games and experienced full lifecycle project delivery including at least one mobile game.
- Solid experience developing mobile applications for iOS or Android.
- Proven experience in working on an online game.
- Possess excellent programming skills in Unity3D development using C#.
- Should be very keen to keep the game under the memory requirement and to maintain 60fps.
- Should have very thorough understanding of design patterns like Entity — Component model / MVC pattern.
- Have clear understanding of various protocols like HTTP and knowledge in various backend technologies like PHP, Java, .Net Core is a plus.
- Should be fluent in English and should hold good communication skills to interact with various teams.
[Remote] [Developer] Unity Team Lead @Yozmatech
- 4+ years of experience in the gaming industry.
- Strong experience with Unity and C#.
- Experience with 2D games and developing/optimizing for — — Android, iOS & WebGL.
- Leadership & good human relationships.
- Decision-making skills.
- Intermediate or higher level of English.
[Kyiv] [Developer] Senior Unity Developer @APPSULOVE
- Опыт разработки мобильных приложений (iOS/Android) на Unity от 3 лет.
- Уверенное знание C#.
- Опыт работы в команде.
- Знание ООП, паттернов проектирования, алгоритмов и структур данных.
- Навыки использования Git.
[Kyiv] [Developer] C#/ Unity Game Developer @Room 8 Studio
- Experience with C#/Unity programming 3+ years.
- Confident knowledge of Unity and C#.
- Good OOP knowledge and design patterns principles.
- Development 2D and 3D games.
- Experience with mobile and web (with consoles NSwitch/xBox/PS4 will be a plus).
- Understanding client-server architecture in the context of game development.
- Experience with Profiling/Debugging and Optimization by CPU, GPU, memory and build size.
- Ability to work and create technical documentation.
- Experience with Git/Gitlab (svn/perforce will be a plus).
[Dnipro] [Developer] Unity developer @Pingle Studio
- Коммерческий опыт в game development от 2-х лет (от 3-х лет для уровня Senior);
- опыт работы с Unity3D (редактор и скриптинг);
- уверенные знания С#;
- навыки написания расширений для редактора Unity (обязательно для уровня Senior);
- опыт работы с 3-х мерной графикой (обязательно для уровня Senior);
- знание алгоритмов, ООП и паттернов программирования;
- опыт кросс-платформенного программирования (iOS, Android);
- готовность работать со сторонними API;
- навыки оптимизации игр на Unity;
- опыт работы с системами контроля версий (Git, SVN, Perforce);
- опыт работы с чужим кодом.
[Kyiv] [Developer] Unity Developer (Universe) @Genesis
- Experience working with Unity3D 2+ years.
- Strong C# design and coding experience.
- Confident understanding of OOP, SOLID principles.
- Experience in third-party SDKs integration (ads, analytics, etc).
- Experience with downloadable content integration (AssetBundles, Addressables, etc).
- Strong knowledge of 2D and UI implementation.
- Released games in production.
- Understanding of client-server architecture in the context of game development.
- Attention to details.
- Responsibility for the result.
- Experience working in a team on one application.
- Strong multi-tasking ability.
[Kyiv] [Developer] Unity Game Developer @24 Play
- Опыт разработки мобильных игр на Unity
- Уверенный C#
- Понимание принципов ООП и общепринятых подходов
- Опыт работы с физикой в 3D-проектах в Unity
- Понимание основ Unity UI.
- Опыт в игровой индустрии не менее двух лет.
- Любовь к играм!
[Kyiv] [Developer] Senior Unity Developer @Ciklum
- Strong C# knowledge.
- OOP/SOLID/Patterns.
- Dependency Injection.
- Async/Reactive.
[Kyiv] [Developer] Senior Unity Developer @Ciklum
- Strong C# knowledge.
- OOP/SOLID/Patterns.
- Dependency Injection.
- Async/Reactive.
[Remote] [Developer] Hyper Casual Unity 3D Developer @TemplateMonster
- Опыт создания гипер-казуальных игр в Unity 3D, выпущенных в App Store/Google Play.
- Понимание основных игровых механик и способов их реализации.
- Интерес к жанру hyper-casual и соответствующий игровой опыт.
- Опыт работы с 3D-графикой — создание примитивных объектов в Blender, 3d Max.
- Опыт работы с шейдерами — умение написать свой, переписать имеющийся.
- Умение использования деформации сетки мэша.
- Умение создать/подкорректировать анимации в Unity.
- Обязательно наличие портфолио с реально выполненными проектами в hyper casual.
Источник: ain.ua